Rays leaving the closed unit ball #
Let x and y be distinct points of a real inner product space E, with x in the closed unit
ball. The ray t ↦ x + t • (x - y), t ≥ 0, starts at x and points away from y; it meets the
unit sphere at the time TauCeti.unitSphereRayTime y x, the larger root of the quadratic equation
‖x + t • (x - y)‖ ^ 2 = 1, which is nonnegative. That root is given by an explicit formula, so it
depends continuously on x and y, and it vanishes when x already lies on the unit sphere and
y lies in the closed ball.
For a self-map f of the closed unit ball without fixed points, following the ray from f x
through x therefore gives a retraction of the ball onto its boundary sphere
(ContinuousMap.closedBallRayRetraction). This is the geometric half of the classical deduction
of Brouwer's fixed-point theorem from the no-retraction theorem.
Main definitions #
TauCeti.unitSphereRayTime y x: the time at which the ray fromythroughxmeets the unit sphere, beyondx.ContinuousMap.closedBallRayRetraction f hf: the retraction of the closed unit ball onto the unit sphere along the rays fromf xthroughx.
Main results #
TauCeti.norm_add_unitSphereRayTime_smul_sub:x + unitSphereRayTime y x • (x - y)lies on the unit sphere when‖x‖ ≤ 1andx ≠ y.TauCeti.unitSphereRayTime_eq_zero: the time vanishes whenxlies on the unit sphere and‖y‖ ≤ 1.ContinuousMap.closedBallRayRetraction_apply_of_mem_sphere: the retraction fixes the unit sphere.
References #
- A. Hatcher, Algebraic Topology, Section 2.1, Corollary 2.15.
The time t ≥ 0 at which the ray t ↦ x + t • (x - y) from x, pointing away from y,
meets the unit sphere: the larger root of ‖x + t • (x - y)‖ ^ 2 = 1, a root when ‖x‖ ≤ 1 and
x ≠ y (TauCeti.norm_add_unitSphereRayTime_smul_sub).
Instances For
The quadratic formula for the time at which the ray from y through x meets the unit
sphere.
The time at which a ray from a point of the closed unit ball meets the unit sphere is nonnegative.
The ray from y through a point x ≠ y of the closed unit ball meets the unit sphere at
time TauCeti.unitSphereRayTime y x.
A ray from a point x of the unit sphere pointing away from a point y of the closed unit
ball leaves the ball at once: when ‖x‖ = 1 and ‖y‖ ≤ 1, the time
TauCeti.unitSphereRayTime y x vanishes.
The formula TauCeti.unitSphereRayTime (f z) (g z) depends continuously on z when f and
g are continuous and g z ≠ f z everywhere. Where moreover ‖g z‖ ≤ 1, it is the time at which
the ray from f z through g z meets the unit sphere.
The ray retraction of the closed unit ball onto the unit sphere determined by a self-map
f of the ball without fixed points: a point x goes to the point where the ray from f x
through x meets the unit sphere. It fixes the unit sphere
(ContinuousMap.closedBallRayRetraction_apply_of_mem_sphere).
Instances For
The ray retraction sends x to x + t • (x - f x), with t the time at which the ray from
f x through x meets the unit sphere.
The ray retraction of the closed unit ball fixes the points of the unit sphere.