Smooth maps in Euclidean normal-bundle coordinates #
The smooth structure on the normal bundle agrees with its ambient coordinates: a map into
the normal bundle is C^n exactly when its base component and its ambient normal vector are
C^n. In particular, the ambient fibre inclusion and the normal addition map are C^n.
This lets tubular maps and their inverses be checked without choosing local normal frames.
Install normalFiberBundle locally as in VectorBundle.lean. The results use the same
projected normal-coordinate atlas, with an arbitrary fixed model fibre of the codimension.
No compactness or injectivity of the core immersion is required.
References #
- J. M. Lee, Introduction to Smooth Manifolds, 2nd ed., the construction of the normal bundle and its addition map preceding Theorem 6.24.
The ambient normal-vector component is C^n on the normal bundle of a C^(n+1)
immersion, with the projected normal-coordinate atlas.
Smoothness within a set of a normal-bundle-valued map can be tested on its base component and its ambient normal vector.
Smoothness at a point of a normal-bundle-valued map is equivalent to smoothness of its base component and its ambient normal vector.
A map into the normal bundle is C^n on a set exactly when both ambient components
are C^n on that set.
A map into the normal bundle is C^n exactly when its base component and its ambient
normal vector are C^n.
Normal addition is C^n on the entire normal bundle of a C^(n+1) immersion.
Restricting this map to an injective normal tube gives the forward tubular map.